Akosmo | 26yo | They/any
Music Producer | Visual Artist | Developer
Akosmo
Hi there! My name is Akosmo. I'm a 26-year-old music producer, visual artist, and aspiring game developer and ASMRtist.I want to make things that inspire people, and make them feel good. Whenever someone tells me my work have inspired them, made their day, or even felt what I tried to convey with a piece, I know I'm in the right direction. I hope you enjoy my work!I have always liked to try many different things, whether it's with music, art, games, or just a new form of art. Creative work has been a passion of mine since I was a kid.My dream is to make games that will make people feel the same way I felt playing my favorite games ever. It's a medium of storytelling I love, and I want to inspire, tell a story, convey emotions, or even make someone feel better with my games.
It's a journey I'm excited for, and I cannot wait to learn new things and meet new people along the way!
In the meantime, I'll keep doing what I do, and spread positivity.
You're awesome! Spread love!
Music Experience
I've been a music producer for 8 years (started March 16, 2016), and have decent knowledge of Jazz theory. Most of my producer experience comes from making electronic music, such as Dubstep, Drum and Bass, Future Bass, Chillhop, and more. However, I have also worked in solo piano and orchestral pieces.
My current focus in music is Chillhop and Kawaii Bass.
I've had releases in labels such as Rushdown, Disciple (as part of a megacollab), Exobolt, Gravitas, and GameChops. I've been featured on DubstepGutter, HyperboltEDM, Syfer, and GameChops, and I've had support from Chime, Teminite, Panda Eyes, Skybreak, Franky Nuts, Ace Aura, Control Freak, and more.
Music Tools
DAW: FL Studio 21
Software Synths and Libraries: PhasePlant, Vital, Una Corda, Mallet Flux, Noire, Session Guitarist: Picked Acoustic, Addictive Keys, BBC Symphony Orchestra: Discover, Spitfire LABS Libraries, Ample Bass P II Lite, Ample Guitar M II Lite, VibroMaster
Software Effects: FreeClip, OTT, Kilohearts' Bundle, Integraudio & SixthSample Deelay, Ozone 8 Standard, iZotope RX 7, NI Raum, Ozone Imager 2, TDR Nova, SPAN, Youlean Loudness Meter 2, Guitar Rig 6
Sample Packs: Akosmo's Sample Packs, Exclusion's Essential Drum Fills, GlitchMachine's Packs, Noverture's Sample Packs, Squadpack's Sample Packs, Tom Hicks Drums
Extra Software: Sonarworks Reference 4, freac
Hardware & Instruments: Sennheiser HD 650, Yamaha PSR-E213, Tagima Paraty, Benson Stratotuner, Oneal Ocg100 60's Series, Blue Yeti X
Music Highlights
Art Experience
I've been making art my entire life. Mostly traditional art, but my focus has been digital art since June 2020. I've made mostly drawings of humans, however my current focus and a big chunk of my experience has gone to furry art. I'm also getting more experience with digital paintings and landscapes.
I almost only have made art for myself, so I don't have much to show that was done for clients or anything like that.
Art Tools
Software: Krita, Aseprite
Hardware: Huion Inspiroy H640P
Art Highlights (to be updated)
Developing Experience (to be expanded)
I started seriously developing in July 5th, 2024, using the Godot Engine.
Usage Guidelines
You are free to use my work in your content, such as video or livestream, as long as it's transformative, and proper credit is given (name mention and link to the work you've used).
There's no content ID on my music, so you're free to monetize and keep the revenue. However, some tracks may have content ID, and revenue will be claimed. That does not harm your channel in any way. To avoid content ID, watch out for these:Starjump (Rushdown release)
Altitude (Rushdown release)
Pixel Perfect (Rushdown release)
Homesick remix (Gravitas release)Charting my music in rhythm games is allowed, as long as it's non-commercial.
My music is not to be used for game soundtracks, except non-commercial mods.
You can make remixes of my tracks, however, you're not allowed to distribute them (like having it on Spotify, Amazon, etc).
You're allowed to use my music for live performances, as long as it follows the rest of the guidelines.As for art, you're not allowed to trace.
You're not allowed to use my drawings as cover for your work.
Fanarts are allowed, as long as it follows the rest of my guidelines. Same goes for commissions of my characters, with the addition that I'd prefer if it isn't made from a NSFW artist (even if the commission is SFW). Ask me if you're in doubt.
I prefer that modifications are not done to my artworks. If done, please respect my artistic integrity, follow the guidelines, and don't distort or misrepresent the intention of the artwork.
Do not roleplay with my characters.My work is not to be used commercially, such as in merch, vinyls, etc (using my music in a monetized, transformative video/stream, or my art in short snippet of a longer, monetized video/stream, does not count as using it commercially).
If you'd like to license my work for commercial use, contact me.
My work is not to be distributed illegally.
Do not use any of my work to train AI.
Do not use my work (or my fursona) in offensive, NSFW, political, or religious context.
You're allowed to use my work for educational purposes. Credit if possible.Problems or questions? Contact me.
These guidelines are subject to change.