Akosmo | 28yo | She/They
Developer | Music Producer | Visual Artist
Akosmo (my fursona)
Hi there! My name is Akosmo. I'm a 28-year-old developer, music producer, and visual artist.I want to make things that inspire people, and make them feel good. Whenever someone tells me my work have inspired them, made their day, or even felt or understood what I tried to convey with a piece, I know I'm in the right direction. I hope you enjoy my work!I have always liked to try many different things. Creative work has been a passion of mine since I was a kid.My dream is to make games that will make people feel the same way I felt playing my favorite games ever. It's a medium of storytelling I love, and I want to inspire, tell a story, convey emotions, and make people feel better with my games.
It's a journey I'm excited for, and I cannot wait to learn new things and meet new people along the way!
In the meantime, I'll keep doing what I do, and spread positivity.
You're awesome! Spread love!
Music Experience and Tools
I've been a music producer since March 16, 2016. Most of my musician experience comes from studying Jazz music theory, and making electronic music, such as Drum and Bass, Future Bass, Chillhop, and more. However, I have also worked in solo piano and orchestral pieces.
My current focus in music is Kawaii Bass and some Chillhop/Lo-fi.
I've had some label releases, but I'm currently not part of any, and I prefer to release independently. I've been featured in some big promotion channels, and I've had support from some popular artists, especially in the Dubstep scene.DAW: FL Studio 2024
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Software Synths and Libraries: PhasePlant, Vital, Una Corda, Mallet Flux, Noire, Session Guitarist: Picked Acoustic, Addictive Keys, BBC Symphony Orchestra: Discover, Spitfire LABS Libraries, Ample Bass P II Lite, Ample Guitar M II Lite, VibroMaster
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Software Effects: FreeClip, OTT, Kilohearts' Bundle, Integraudio & SixthSample Deelay, Ozone 8 Standard, iZotope RX 7, NI Raum, Ozone Imager 2, TDR Nova, SPAN, Youlean Loudness Meter 2, Guitar Rig 6
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Sample Packs: Akosmo's Sample Packs, Exclusion's Essential Drum Fills, GlitchMachine's Packs, Tom Hicks Drums
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Extra Software: Sonarworks Reference 4, freac, Oscillody
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Hardware & Instruments: Sennheiser HD 650, Yamaha PSR-E213, Tagima Paraty, Benson Stratotuner, Oneal Ocg100 60's Series, Blue Yeti X
Music Highlights
Art Experience and Tools
I've been making art my entire life. Mostly traditional art, but my focus has been digital art since June 2020. I've made mostly drawings of humans, however my current focus and a big chunk of my experience has gone to furry art, especially in a "kemono" style. I'm also getting more experience with digital paintings and landscapes.
I almost only have made art for myself, so I don't have much to show that was done for clients or anything like that.Software: Krita, Aseprite
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Hardware: Huion Inspiroy H640P
Art Highlights
Dev Experience and Tools
I started seriously developing in July 5th, 2024, using the Godot Engine. I had very little experience before that, having had interest in programming since 2018.
I'm mostly comfortable with GDScript, but also have dabbled in Python, C++, and C#.Engine: Godot
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Languages: GDScript, GDShader
Dev Highlights
Usage Guidelines
You are free to use my work in your content, such as video or livestream, as long as it's transformative, and proper credit is given (name mention and link to the work you've used).
There's no content ID on my music, so you're free to monetize and keep the revenue. However, some tracks may have content ID, and revenue will be claimed. That does not harm your channel in any way. To avoid content ID, watch out for these:Starjump (Rushdown release)
Altitude (Rushdown release)
Pixel Perfect (Remix) (Rushdown release)
Homesick (Remix) (Gravitas release)Charting my music in rhythm games is allowed, as long as it's non-commercial.
My music is not to be used for game soundtracks, except non-commercial mods.
You can make remixes of my tracks, however, you're not allowed to distribute them (like having it on Spotify, Amazon, etc).
You're allowed to use my music for live performances, as long as it follows the rest of the guidelines.As for art, you're not allowed to trace.
You're not allowed to use my drawings as cover for your work.
Fanarts are allowed, as long as it follows the rest of my guidelines. Same goes for commissions of my characters, with the addition that I'd prefer if it isn't made from a NSFW artist (even if the commission is SFW). Ask me if you're in doubt.
I prefer that modifications are not done to my artworks. If done, please respect my artistic integrity, follow the guidelines, and don't distort or misrepresent the intention of the artwork.
Do not roleplay with my characters.My work is not to be used commercially, such as in merch, vinyls, etc (using my music in a monetized, transformative video/stream, or my art in short snippet of a longer, monetized video/stream, does not count as using it commercially).
If you'd like to license my work for commercial use, contact me.
My work is not to be distributed illegally.
Do not use any of my work to train AI.
Do not use my work (or my fursona) in offensive, NSFW, political, or religious context.
You're allowed to use my work for educational purposes. Credit if possible.Problems or questions? Contact me.
These guidelines are subject to change.








